Honnleath

Session 5
Showdown at the Hotel Kilazio

Session 4

Gorthaur and Grognak head to the Magical College to do some information gathering while the others stay in the hideout to either fraternize with the new thief underlings or inspect their new base of operations. At the College, they discover that the magical goblets cause any liquid poured out of them to be poisonous (though they do not know the effect of the poison yet), and the magical choker is a Bardic amplification device, which allows for certain vocal effects. In addition, the (sub)party finds out that it will cost about 10,000 gold for them to be sent to Hell, due to “magical component and additional guard detail costs.” Gorthaur also bribes a magical student (“Codsworth”) to allow for a meeting with the Keeper of Illusion later in the day.

Meanwhile, Mira spends time memorizing the layout of Archduke Augustus Augusto’s inn (the Hotel Kilazio), as well as his itinerary. Calderón and Arvi make inroads on winning over the underling thieves to be supportive of their new leader; Calderón gains the nickname “the Hammer” amongst the thieves. Mira uses a magical, mirrored cube on Jule’s desk to contact T, requesting he visit for advice. T essentially tells the party extra information about Augustus Augusto: he is a very skilled mage, renown for his inventive abilities. He will be giving a technical talk about his newest invention at the College in two days. T mentions that this new device is rumored to be a powerful teleportation machine, and the group wonders if it may be a potential tool to get them to Hell.

The party regroups and heads to the College to meet with Magister Eliot, Keeper of Illusion, in a backroom that Codsworth has arranged for them. The old dwarf is clearly lecherous and extremely condescending, repeatedly referring to all in the party other than Gorthaur as peasants and addressing Arvi and Mira with by the excessively forma “M’lady” at all times. He eventually requests that Grognak and Arvi “join him in his chambers later.” The two wisely refuse. The party attempts to convince Eliot to help them get to Hell by explaining the situation with the dodecahedron, but he raises several questions: “if it’s so powerful, how did these two peasants (Gorthaur and Calderón) survive?”; “it wiped out a small elvish town, and elves are clearly a weaker degenerate race, so what does Broughton have to fear?”; “why should the party be trusted in any capacity with such a weapon, if it is in fact as dangerous as they say?” All this while insulting everyone continuously. Finally fed up, the party appears to want to start a fight, but Eliot blasts Calderón with a weak disintegrate, nearly killing him and forcing the party to slink away back to the hideout.

In the hideout, the party makes a new plan: they are going to steal the Archduke’s device while it is in the Hotel Kilazio. They hope to start off sneaky, but the codeword “Grapple!” will be shouted if everything goes wrong and they need to resort to combat. To aid in the heist, they recruit three thieves: Clark, Bethany, and Stacy. Some specifics: Arvi is to dress as the bellhop, with the thieves acting as the other inn workers. Gorthaur will attend the talk at the College and will see whether or not Augustus brings the device with him or leaves it at the school; he’ll alert Arvi by ordering at the bar: “if beer, we’re in the clear; if not, water.” More details are discussed, which (spoiler alert) won’t ultimately matter. Note also that Gorthaur takes the time to carve identifying initials into the foreheads of his skeletons/corpses and animates three of them, giving him four animated corpses.

On their “day off,” Mira sells some of their excess goods, as well as the Bardic choker.

The day of the talk comes; Gorthaur attends and finds out the device needs a huge magical source (like a Fount) to operate and that it sends targets to signatures of huge magical energy (these sources need not be emitting magic, just have a large potential). The Archduke then hobnobs amongst the upper crust of the College, while Gorthaur discusses casual Necromantic theory with some lesser mages. He notices that five of Augustus’ standard guards and three of his elite guards have accompanied him.

At the inn, the rest of the party is set up and ready to go. They see that some of the standard guards have already set up camp in the hotel. Grognak plays cards with one of them for pocket gold. Mira, momentarily forgetting the finer details of the plan, says aloud “Am I supposed to poison these guys?” which prompts Calderón to begin the “Grapple!” process (though he doesn’t shout the word). In the ensuing minutes, the party finds out the goblet poison acts as a complete paralytic, with the victim retaining consciousness. Mira cuts off some fingertips of one of the victims, learning that involuntary responses such as pain sensitivity are not diminished in this state.

The following standard guards are subsequently killed and placed in the bag of holding, filling it completely: Fred (strangled by Calderón while paralyzed), Jed (fingers removed by Mira while paralyzed, then slain by Calderón), Zed (beheaded by Mira), Ed (poisoned + slain), Led and Ged and Med (all slain in combat), Tedd (beheaded by Calderón), and Ded (after having a foot sliced off). Blood utterly drenches Mira and Calderón (Arvi and Grognak are much cleaner). The visible standard guards killed, the party stops to wonder what they’re going to do next, now that their plan has been so significantly derailed.

Session 6

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Session 4
Pieces of Jule

Session 3

With G’hotezhe nowhere to be found after the Z.C.U.B.A Steve incident, the party searches the Manhole. Mira finds no trace of secret exits/entrances that G’hotezhe could have used to make his escape, but the rest of the party discover a magical beer spigot, which turns any liquid poured through it into moderately-good beer. With clever application of the Everfull T Kettle, the party now has access to infinite nearly-boiling beer.

A sound is heard at the front door, as if it is being forced open. The group sets themselves up and mage hands the door open, only to be met with a fireball erupting into the room. This lights the Manhole ablaze and de-skins Z.C.U.B.A Steve, making him S.C.U.B.A. Steve. Following the fireball is a massive flesh golem. While the rest of the party fights off the flesh golem, Calderón sees a mage of some kind outside; he casts darkness followed by his own fireball, before the mage disappears from (his) sight. The flesh golem is killed, and with the Manhole burning down around them, the party heads out.

The group decides to go find Jule and confront her, perhaps in the hope of removing the burn notice? Perhaps to kill her. It’s unclear. In any case, they head through the city until they reach a secret back-alley door, which Mira has previously seen, though never entered. Calderón successfully identifies a poison-tipped trap in the door handle, which Mira then disables. With Mira disguised as a male dragonborn and made invisible by Gorthaur, she opens the door to a stairway leading underground. At the bottom is a lone guard. Calderón lures him up with promises of free beer but fails to grapple him while yelling “Grapple!”

The guard (later discovered to be named “Bill”) escapes down into the hideout; after some deliberation, the party follows. They run into a different guard (“Lebowski”), who they nearly kill. They force him to take them to Jule, with Grognak holding him as a human shield. Lebowski betrays them, leading them to a lounge room with other thieves (and a really nice floor rug that really warms up the room), one of which (“Ted”) fires an arrow upon the door opening. This kills Lebowski. The other thief (“Unnamed Woman”) is aghast that Ted would kill Lebowski, and throws Ted into the lounge fireplace, killing him. She then befriends the party, who convinces her that they are trying to “claim the bounty” on Mira. This is made easier by Gorthaur having a pile of bones (S.C.U.B.A. Steve) and Calderón spinning a convincing tale of a burnt-down Manhole.

The thief leads them to Jule (Mira is still invisible), who elaborates a bit upon the importance of finding the black dodecahedron. The visible party (led by Calderón) bullshit with her for an unreasonably long amount of time until Mira finally gets the hint. She wraps her sword-whip around Jule’s throat and slices it open, breaking invisibility. As Jule bleeds out, Gorthaur bops her with his staff, creating his second-ever wraith and leveling up his weapon. The party levels up to 7 and loots the room, finding some gold, as well as a magical choker and magical goblets.

While this is happening, a strange man steps into the room, congratulating Mira on surviving. He turns out to be Jule’s immediate superior, who had vehemently disagreed with the burn notice and had come to deal with it on his own. Introducing himself as “Chevy Chase,” he gives them additional information about the black dodecahedron: it is some sort of magical artifact whose original purpose is unknown. 28 years ago, somebody tried to activate it in Hithliam, only to activate a failsafe which annihilated the entire village (mostly). Chevy had instructed Jule to find it so that they could stop Broughton from being the next unintentional (or intentional) target of destruction.

Jule dead, Chevy promotes Mira to replace her as Lieutenant. He then re-enchants a bundle of bones he had later disenchanted upon entering the room and binds it to Gorthaur, establishing S.C.U.B.A. Ned (note that this binding is seemingly permanent; Gorthaur does not need to re-cast animate dead in order to retain daily control). Finally, he orders Mira to continue Jule’s work in finding the black dodecahedron, and leaves. The party splits, heading both to the Magical College near the Fount in Broughton for answers on how to get to the Underworld, and staying in the hideout to fraternize with Mira’s new subordinates and read up on Jule’s old notes. Jule’s desk has documents that outline a trip itinerary for the Archduke coming in two days time, as well as blueprints for the high-class inn in which he’ll be staying.

Session 5

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Session 3
Shenanigans in G'hotezhe's Manhole

Session 2

As Gorthaur, Mira, and Calderón leave T’s office, T tells Gorthaur to read the dragon book as soon as possible, with a wink. The group leaves the underground area, on their way to the Manhole, a tavern known to Mira to be friendly to the Thieves Guild. As they enter into the back alley behind the warehouse, they see a commotion down the street: a barbarian and a ranger (Grognak and Arvi) have been surrounded by a pack of ash-wolves, unnatural abominations that have volcanic glass teeth and who seem to make no sound.

The group enters the fray, and together the party of five defeats the wolf pack. Notably, Gorthaur is finally able to activate his quarterstaff, creating a wraith of an ash-wolf for a short while. It later disappears in his arms. Post battle, the two parties unite, partially out of gratitude for being saved, partially out of desire to have a good beer at the Manhole, and partially because Calderón thought his patron told him to. A patrol of town guards walks by; Calderón, Mira, and Gorthaur duck into an adjacent alleyway, while Grognak and Arvi get harassed by the guards about whether or not they know anybody with a magical glaive. A few lies later, everybody departs.

As the now-enlarged party makes its way to the Manhole, they hear occasional screams coming from other places throughout the city, followed by running guards. Gorthaur has been reading while walking, and notices a note left by T, telling him that they are being watched and to meet him at the Manhole at noon the next day. The group makes it to the Manhole, which is tended by an old black man named G’hotezhe (pronounced “Goatse”). They dick around there for a while before taking rooms for the night. Gorthaur continues to read the dragon book when not trancing. The next day, Mira and Calderón sell some stuff in town before returning to meet with T at noon.

T tells the group that there’s a burn notice on Mira, given by Jule. He cautions the group against trusting anybody and gives them several magical items: a longbow, a greataxe, and a bag of holding. He wishes them luck and heads upstairs to the rooms. Quickly on his heels is the single other proprietor of the Manhole at that time. Not trusting him, Calderón attacks and grapples him, but before anybody can ask any questions, Arvi pops him in the head with an arrow, dropping him dead. Gorthaur uses this opportunity to cast animate dead and throws his newly-acquired zombie-slave (renamed Z.C.U.B.A. Steve) into the newly-acquired bag-of-holding.

Session 4

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Session 2
The Birth of Jeff the Fire Peasant

Session 1

The group decides to work together for the time being, since they were all being transported as slaves. Not knowing what the dodecahedron is, but guessing that it has some serious value if it was the target of the explosive attack, they see if they can find the escaped devil. Around the bend towards the direction the train was moving (away from the volcano), they see a massive, fiery crater, which Gorthaur identifies as probably being a Gate to Hell, used by the devils. Calderón and Mira deceive/threaten one of the peasants also being sold into slavery (whose name is Jeff and who has three beautiful grandchildren) into going into the pit to find out if it’s still active as a portal. Calderón ties a rope around Jeff and tosses him in; the heat near the pit is overwhelming, and after six seconds, Calderón pulls a crispy version of Jeff’s corpse out of the crater. Jeff the Fire Peasant is born (as a concept; Jeff is very dead).

Wisely deciding that burning to a crisp is a poor idea, and seeing that the volcano is getting ready to erupt, the group heads towards the front train car. Inside, they taunt three halflings before Calderón is overcome with demonic bloodlust and slaughters them (“The devils are back”). This worries Mira and Gorthaur surprisingly little. Mira loots the place, finding the Wacko and Jacko Gloves.

Kilzün erupts, and the group spends the rest of the night resting in the head car, as they are slowly buried by faintly magical ash. Come morning, they dig their way out of the ash
and see that the rest of the train is similarly buried. At Mira’s suggestion (and fearing that 100,000 young dragons will soon be exiting what remains of the volcano), they walk slowly through the ash-filled canyon away from Kilzün, towards the city of Broughton.

After several hours, the party gets out of the canyon onto the plains approaching Broughton; the ash is still present, though much less so. A group of dwarves approaches and asks for help in digging out their town; no luck, as the party has no interest in manual labor. Calderón uses some duplicitous means to get through the city gate (gives his glaive to the guards, then summons it back to himself a minute later once in), and the party works their way through the city to meet with one of Mira’s Thieves Guild contacts. They go underground through a back entrance of a warehouse and, after walking through a long string of hallways, find the office of T, a gnome who designs magic and items (and magical items) for the guild.

T informs the party that Mira’s superior, Jule Moreen, is the owner of the coin purse with the initials “JM,” and that Jule is in a sour mood lately for some reason. Gorthaur asks to borrow a book on dragons from T, who happily obliges. Calderón parts with his “can that sounds like spiders are in there” in exchange for his everfull tea kettle, and the party prepares to depart to find Jule.

Session 3

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Session 1
The Above-Ground Railroad

Mira, Calderón, and Gorthaur wake up in the middle of the night in a wooden cell “train car” moving at decent pace though a canyon in the middle of the night. The car is covered in magical darkness and magical silence. The group escapes, killing halfling guards (who unintentionally inform them that the group was being carted off to be sold as slaves) and orogs in the neighboring cart, as well as finding magical weaponry and a handful of gold. There is an explosion towards the front of the “train,” and imps begin flying overhead. Gorgons (previously providing train locomotion) run away from explosion. Two barbed devils appear, demand a “black orb,” and attack. The party gets creative with some explosive powder and a fireball, only to realize the devils are immune to fire. Eventually, one devil is killed, but one manages to steal the black dodecahedron that Mira carried and escapes towards the front of the train.

A volcano (Kilzün—“stone belch” or “stone fart” in Old Dwarven) is glowing in the back- ground throughout, and the ground starts shaking more and more frequently as the battles wear on.

Mira informs Gorthaur (and presumably Calderón) about her adventure into the volcano, where she found the black dodecahedron (in a bag with initials “JM”) and her sword-whip, and saw that the volcano was essentially a dragon hive. Mira believes that the eruption will hatch the hundreds(?) of thousands of dragon eggs she saw lining the walls inside the volcano. Her last memory is speaking with a beautiful woman she believed to be a red dragon, named Simone, and walking through a doorway. Gorthaur and Calderón tell Mira that their last memory before the train was eating some funny-tasting soup in a tavern.

Also of note: Gorthaur’s minor illusions look like cardboard.

Session 2

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