The day before Bethany’s palace tour, the party reconvenes in the lobby of the Kilton. They find that Gorthaur has been roboticized by Ms. Sánchez over the last few days; the process was incredibly painful and left him with only hazy memories of the ordeal. The others relay their previous days’ errands and catch him up on what’s been going on. After a bit of conversation, the party develops three goals for the day: first, to return the Shit Dagger of J’sson to Bojivan in exchange for him upgrading their weapons (and because Calderón, who is holding the dagger, is beginning to have an unnatural stench about him); second, to go see Tug the armorsmith to pick up Calderón and Mira’s new dragon-scale armor; third, to rob a bank, as Mira is becoming worried with the fact that their gold amount is only represented in five digits instead of six.
The group heads to Bojivan’s shop and gives him the Shit Dagger of J’sson, which he takes to the back and stores away. He returns and inspects the party’s weapons and expresses dismay that the they are constantly carried around, used, and powered up, as the weapons have begun to intertwine with the souls of their wielders. The party is given two options: Bojivan can upgrade their weapons by one level or by two. If by one, he will also suppress the personality-altering effects; if by two, those effects will instead be amplified, and further power increases will continue to do the same. With frighteningly little thought, everybody agrees to upgrade by two levels and continue the slip into a symbiotic bond with their weapons.
Bojivan first breaks Alda across his knee, prompting Gorthaur to use his newfound lifting strength to hoist the elf above his head, threatening to snap him in two as well. After some begging, Gorthaur puts him down; Bojivan scurries to his workbench, finds an appropriately-sized magical metal coupler and repairs the staff. Alda levels up and can now control wraiths indefinitely.
Still somewhat wary of Gorthaur, Bojivan turns to Azoth; he tells Mira he must stab her eye in order to upgrade the blade. Mira does not take kindly to the idea, but, after having been grappled by Calderón, is very lightly poked in one of her eyes by the tip of the sword-whip. Eye goop drips down the blade, which then absorbs it. Mira’s eye is cloudy, but when she wields Azoth again it clears up and her vision is perfect. She notices that she can see soft spots and weaknesses on her companions that she didn’t before, giving her an extended critical range. She also gains the ability to channel her sight through Azoth, which has limited true sight.
Up next is Dehkan. For this weapon, Bojivan says he needs a blood sacrifice from each party member present. This poses a bit of a problem for the newly metal Gorthaur, but an oil-replacement is found. The one unfilled hole in Dehkan fills, and Calderón is now able to transfer the defensive benefit to other creatures (though the recipient suffers a small amount of pain in the process) and is able to trade multiple blood holes for spell renewals.
Fourth is Hildra and the Offermand. The Offermand only reluctantly leaves Hildra’s possession, but Bojivan is able to tempt it away. He places a chunk of magnet atop the fluid metal; the Offermand absorbs it but seems not to grow at all. Hildra accepts the excited Offermand back and finds it now amplifies her abilities more strongly than before. In addition, she can cast attract/repel metal by channeling through the Offermand and has gained a passive sense metal effect.
Finally, Bojivan studies Twitch. He leans over and gently loosens a previously overlooked screw near the head of the axe. At this, Twitch vibrates violently on the work table for a few seconds before coming again to a rest. Bojivan offers the greataxe back to Grognak, who learns that he now gets an extra attack anytime he comes out of invisibility and that scoring a near-perfect hit will regrant his invisibility automatically.
Happy with their new items, the party leaves, promising to bring future business to Bojivan. They next head to see Tug, who gives Calderón and Mira their armor: Plate (resp. Studded Leather) of the Grey Dragon. Despite some initial misgivings (in that Mira gave him red dragon scales), the two soon warm to the +1 armor, as it has the added property of giving them 30 seconds of resistance to an elemental type when such an attack deals damage to them. The party leaves Tug’s and returns to the hotel to plan a heist.
Back at the Kilton, Hildra and Gorthaur search for a bank vault using the apparatus while the others get expensive “massages.” After an hour or so, they find a stock of gold deep in the southern part of the continent, in what they assume is Dek. Intense planning takes place, and a portal is opened. Beyond is a magical darkness (and silence) effect, but those who can see through it see ornate marble walls and floors and towering piles of golden bricks. Mira, using her new power with Azoth, notes that some of the bricks are rough and worn, whereas most look shiny and new. After several portal openings and closings, the group figures out these are “immovable bricks” holding the entire piles of gold in place. Luckily, one pile is mere feet away, so a new plan is made to steal just that one.
Some slight shopping later, the heist goes as follows: Hildra polymorphs Calderón into a T-rex (after he’s in the vault), and he begins pushing the pile towards the portal. Mira casts repeated dispel magic scrolls to remove as much of the immovable brick stopping power as possible. Grognak pulls on a rope tied around the stack. Hildra uses the Offermand’s new attract metal to pull as well. Finally, Gorthaur greases the floor in front of the pile and uses Bigby’s big hand to push from the back with Calderón. Their forces combined, the pile begins sliding; its top hits the wall, it flips and slides through the portal, where Hildra now repel metals it into scattering everywhere in the room. A brief calculation later, the party has gained about 17.5 million gold. Mira seems delirious over the sum.